Removing Flames From Flamethrower and Rockets
STARTING OFF
Introduction
What You Need
Efficient Working

THE PAK
Unpacking
The Root Folder
The Env Folder
The Maps Folder
The Pics Folder
The Sprites Folder
Removing Flames
Removing Smoke

REPACKING
Finishing Off

FEEDBACK

Contact



If you have skipped straight to this section - go back and read the rest.

If not - here's how you do it:

  1. Open explode1.tga (in the explode subfolder) in your art program
  2. Use the eyedropper to select the background colour (the black)
  3. Fill the whole texture with the selected colour.
  4. Save the texture as a TYPE 2 TGA i.e., 24 bits per pixel screen resolution of 72 to the same filename.
  5. Repeat with explode2.tga.

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