Removing Smoke 

STARTING OFF
Introduction
What You Need
Efficient Working

THE PAK
Unpacking
The Root Folder
The Env Folder
The Maps Folder
The Pics Folder
The Sprites Folder
Removing Flames
Removing Smoke

REPACKING
Finishing Off

FEEDBACK
Contact



Smoke appears after explosions i.e., after rockets hit or after grenades explode or after the flamethrower has stopped.

Here's how to remove the smoke.

  1. Open smoke_sm.tga (in the sprites folder) in your art program
  2. Use the eyedropper to select the background colour (the black)
  3. Fill the whole texture with the selected colour.
  4. Save the texture as a TYPE 2 TGA i.e., 24 bits per pixel screen resolution of 72 to the same filename.
  5. Repeat with smoke_sm_b.tga, smoke_smb1.tga, smoke_sm_r.tga,

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